|
Poker Terminology
Poker, like any other game, features its own language. The first time you sit down at a live poker game can seem the equivalent of crossing the border into a country where nobody speaks your language. It's time to brush up on your language of poker.
Ante A small portion of a bet contributed by each player to seed the pot at the beginning of a poker hand. Most Hold 'em games do not have an ante; they use "blinds" to get initial money into the pot.
All-In To run out of chips while betting or calling. In table stakes games, a player may not go into his pocket for more money during a hand. If he runs out, a side pot is created in which he has no interest. However, he can still win the pot for which he had the chips. Example: "Poor Bob - he made quads against the big full house, but he was all-in on the second bet."
Backdoor Catching both the turn and river card to make a drawing hand. For instance, suppose you have As- 7s. The flop comes Ad-6c-4s. You bet and are called. The turn is the Ts, which everybody checks, and then the river is the Js. You've made a "backdoor" nut flush. See also "runner."
Bad Beat To have a hand that is a large underdog beat a heavily favored hand. It is generally used to imply that the winner of the pot had no business being in the pot at all, and it was the wildest of luck that he managed to catch the one card in the deck that would win the pot. We won't give any examples, you will hear plenty of them during your poker career.
Blind A forced bet (or partial bet) put in by one or more players before any cards are dealt. Typically, blinds are put in by players immediately to the left of the button. See also "Live blind."
Board All the community cards in a Hold 'em game - the flop, turn, and river cards together. Example: "There wasn't a single heart on the board."
Bottom Pair A pair with the lowest card on the flop. If you have As-6s, and the flop comes Kd-Th-6c, you have flopped bottom pair.
Burn To discard the top card from the deck, face down. This is done between each betting round before putting out the next community card(s). It is security against any player recognizing or glimpsing the next card to be used on the board.
Buy As in "buy the pot." To bluff, hoping to "buy" the pot without being called.
Calling Station A weak-passive player who calls a lot, but doesn't raise or fold much. This is the kind of player you like to have in your game.
Cap To put in the last raise permitted on a betting round. This is typically the third or fourth raise.
Center Pot The first pot created during a poker hand. This is as opposed to one or more "side" pots that are created if one or more players goes all-in. Also "main pot."
Check To not bet, with the option to call or raise later in the betting round.
Check Raise To check and then raise when a player behind you bets. It is particularly useful in low-limit Hold 'em where you need extra strength to narrow the field when you have the best hand.
Cold Call To call more than one bet in a single action. For instance, suppose the first player to act after the big blind raises. Now any player acting after him must call two bets "cold." This is different from calling a single bet and then calling a subsequent raise.
Complete Hand A hand that is defined by all five cards - a straight, flush, full house, four of a kind, or straight flush.
Connector A Hold 'em starting hand in which the two cards are one apart in rank. Examples: KQs, 76.
Counterfeit To make your hand less valuable because of board cards that duplicate it. Example: you have 87 and the flop comes 9-T-J, so you have a straight. Now an 8 comes on the turn. This has counterfeited your hand and made it almost worthless.
Crack To beat a hand - typically a big hand. You hear this most often used to apply to pocket aces: "Third time tonight I've had pocket aces cracked."
Cripple As in to cripple the deck. Meaning that you have most or all of the cards that somebody would want to have with the current board. If you have pocket kings, and the other two kings flop, you have crippled the deck.
Dog Shortened form of "Underdog".
Dominated Hand A hand that will almost always lose to a better hand that people usually play. For instance, K3 is "dominated" by KQ. With the exception of strange flops (e.g. 3-3-x, K-3-x), it will always lose to KQ.
Draw Dead Try to make a hand that, even if made, will not win the pot. If you're drawing to make a flush, and your opponent already has a full house, you are "drawing dead". Of course, this is a bad condition to be in.
Equity Your "rightful" share of a pot. If the pot contains $80, and you have a 50% chance of winning it, you have $40 equity in the pot. This term is somewhat fanciful since you will either win $80 or $0, but it gives you an idea of how much you can "expect" to win.
Family Pot A pot in which all (or almost all) of the players call before the flop.
Fast As in "play fast." To play a hand aggressively, betting and raising as much as possible. Example: "When you flop a set but there's a flush draw possible, you have to play it fast."
Flop The first three community cards, put out face up, all together.
Free Card A turn or river card on which you don't have to call a bet because of play earlier in the hand (or a reputation which you have with your opponents). For instance, if you are on the button and raise when you flop a flush draw, your opponents may check to you on the turn. If you make your flush on the turn, you can bet. However, if you don't get it on the turn, you can check as well - seeing the river card for "free."
Free Roll For one player to have a shot at winning an entire pot when he is currently tied with another player. For instance, suppose you have Ac-Qc and your opponent has Ad-Qh. The flop is Qs-5c-Tc. You are tied with your opponent right now, but are free rolling on him, because you can win the whole pot and he can't. If no club comes, you split the pot with him - if it does come, you win the whole thing.
Gutshot Straight A straight filled "inside". If you have 9s-8s, the flop comes 7c-5h-2d, and the turn is the 6c, you've made your gutshot straight.
Heads Up A pot that is being contested by only two players - "It was heads up by the turn."
Hit As in "the flop hit me." It means the flop contained cards that help your hand. If you have AK, and the flop comes K-7-2, it hit you.
Kicker An unpaired card used to determine the better of two near-equivalent hands. Kickers can be vitally important in Hold 'em.
Live Blind A forced bet put in by one or more players before any cards are dealt. The "live" means those players still have the option of raising when the action gets back around to them.
Maniac A player who does a lot of hyper-aggressive raising, betting, and bluffing. A true maniac is not a good player, but is simply doing a lot of gambling. However, a player who occasionally acts like a maniac and confuses his opponents is quite dangerous.
Muck The pile of folded and burned cards in front of the dealer. Example: "His hand hit the muck so the dealer ruled it folded even though the guy wanted to get his cards back." Also used as a verb - "He didn't have any outs so he mucked his hand."
Nuts The best possible hand given the board. If the board is Ks-Jd-Ts-4s-2h, then As-Xs is the nuts. You will occasionally hear the term applied to the best possible hand of a certain category, even though it isn't the overall nuts. For the above example, somebody with Ah-Qc in the above hand might say they had the "nut straight".
Off Suit A Hold 'em starting hand in which the two cards are of different suits.
One-Gap A Hold 'em starting hand in which the two cards are two apart in rank. Examples: J9s, 64.
Out A card that will make your hand win. Normally heard in the plural. Example: "Any spade will make my flush, so I have nine outs."
Outrun To beat. Example: "Susie outran my set when her flush card hit on the river."
Overcall To call a bet after one or more others players have already called.
Over Card A card higher than any card on the board. For instance, if you have AQ and the flop comes J-7-3, you don't have a pair, but you have two over cards.
Over Pair A pocket pair higher than any card on the flop. If you have QQ and the flop comes J-8-3, you have an over pair.
Pay Off To call a bet where the bettor is representing a hand that you can't beat, but the pot is sufficiently large to justify a call anyway. Example: "He played it exactly like he made the flush, but I had top set so I paid him off."
Play the Board To show down a hand in Hold 'em when your cards don't make a hand any better than is shown on the board. For instance, if you have 22, and the board is 4-4-9-9-A (no flush possible), then you must "play the board" - the best possible hand you can make doesn't use any of your cards. Note that if you play the board, the best you can do is to split the pot with all remaining players.
Pocket Your unique cards that only you can see. For instance, "He had pocket sixes" (a pair of sixes), or "I had ace-king in the pocket."
Quads Four of a kind.
Ragged A flop (or board) that doesn't appear to help anybody very much. A flop that came down Jd-6h-2c would look ragged.
Rainbow A flop that contains three different suits, thus no flush can be made on the turn. Can also mean a complete five card board that has no more than two of any suit, thus no flush is possible.
Rank The numerical value of a card (as opposed to its suit). Example: "jack," "seven."
Represent To play as if you hold a certain hand. For instance, if you raised before the flop, and then raised again when the flop came ace high, you would be representing at least an ace with a good kicker.
River The fifth and final community card, put out face up, by itself. Also known as "fifth street". Metaphors involving the river are some of poker's most treasured cliches - e.g. "He drowned in the river."
Rock A player who plays very tight, not very creatively. He raises only with the best hands. A real rock is fairly predictable - if he raises you on the end, you can throw away just about anything but the nuts.
Runner Typically said "runner-runner" to describe a hand which was made only by catching the correct cards on both the turn and the river - "He made a runner-runner flush to beat my trips." See also "Backdoor."
Scare Card A card which may well turn the best hand into trash. If you have Tc-8c and the flop comes Qd- Jd-9s, you almost assuredly have the best hand. However, a turn card of Td would be very scary because it would almost guarantee that you are now beaten.
Second Pair A pair with the second highest card on the flop. If you have As-Ts, and the flop comes Kd-Th-6c, you have flopped second pair.
Sell As in "sell a hand". In a spread limit game, this means to bet less than the maximum when you have a very strong hand, hoping players will call whereas they would not have called a maximum bet.
Semi-bluff A powerful concept first discussed by David Sklansky. It is a bet or raise that you hope will not be called, but you have some outs if it is. A semi-bluff may be correct when betting for value is not correct, a pure bluff is not correct, but the combination of the two may be a positive expectation play.
Set Three of a kind when you have two of the rank in your hand, and there is one on the board.
Short Stack A number of chips that is not very many compared to the other players at the table. If you have $10 in front of you, and everybody else at the table has over $100, you are playing on a short stack.
Showdown The point at which all players remaining in the hand turn their cards over and determine who has the best hand - i.e. after the fourth round of betting is completed. Of course, if a final bet or raise is not called, there is no showdown.
Side Pot A pot created in which a player has no interest because he has run out of chips. Example: Al bets $6, Beth calls the $6, and Carl calls, but he has only $2 left. An $8 side pot is created that either Al or Beth can win, but not Carl. Furthermore, any more bets that Al and Beth make go into that side pot. Carl, however, can still win all the money in the original or "center" pot.
Slow Play To play a strong hand weakly so more players will stay in the pot.
Split Pot A pot which is shared by two or more players because they have equivalent hands.
Split Two Pair A two pair hand in which one of each of your cards' ranks appears on the board as well. Example: you have T9, the flop is T-9-5, you have a split two pair. This is in comparison to two pair where there is a pair on the board. Example: you have T9, the flop is 9-5-5.
String Bet A bet (more typically a raise) in which a player doesn't get all the chips required for the raise into the pot in one motion. Unless he verbally declared the raise, he can be forced to withdraw it and just call. This prevents the unethical play of putting out enough chips to call, seeing what effect that had, and then possibly raising.
Structured Used to apply to a certain betting structure in "flop" games such as Hold 'em. The typical definition of a structured game is a fixed amount for bets and raises before the flop and on the flop, and then twice that amount on the turn and river. Example: a $2-$4 structured Hold 'em game - bets and raises of $2 before the flop and on the flop; $4 bets and raises on the turn and river.
Suited A Hold 'em starting hand in which the two cards are the same suit. Example: "I had to play J-3 - it was suited."
Table Stakes A rule in a poker game meaning that a player may not go into his pocket for money during a hand. He may only invest the amount of money in front of him into the current pot. If he runs out of chips during the hand, a side pot is created in which he has no interest. All casino poker is played table stakes. The definition sometimes also includes the rule that a player may not remove chips from the table during a game. While this rule might not be referred to as "table stakes", it is enforced almost universally in public poker games.
Tell A clue or hint that a player unknowingly gives about the strength of his hand, his next action, etc. May originally be from "telegraph" or the obvious use that he "tells" you what he's going to do before he does it.
Tilt To play wildly or recklessly. A player is said to be "on tilt" if he is not playing his best, playing too many hands, trying wild bluffs, raising with bad hands, etc.
Top Pair A pair with the highest card on the flop. If you have As-Qs, and the flop comes Qd-Th-6c, you have flopped top pair.
Trips Three of a kind.
Turn The fourth community card. Put out face up, by itself. Also known as "fourth street."
Under the gun The position of the player who acts first on a betting round. For instance, if you are one to the left of the big blind, you are under the gun before the flop.
|
|